Godot Interface

Scenes and Nodes

Learn to craft dynamic environments, intricate game logic, and captivating interactions through intuitive scene composition.

Godot Scripting Using GDSCript or C#

Scripting

From GDScript's simplicity to C#'s robustness, discover the tools to bring your game ideas to life with precision and efficiency.

Godot 2D Pixel Game

2D Games

Craft pixel-perfect platformers to visually stunning side-scrollers, explore the endless possibilities of 2D game development.

Godot 3D Shooter

3D Games

Elevate your game projects to new dimensions with Godot's comprehensive yet simple to use 3D capabilities.

Godot Available Platforms

Target Platforms

Whether you're targeting desktop, mobile, or web, Godot empowers you to bring your games to a diverse audience with ease.

Godot MIT Open Source

Godot Feature

Collaborate with fellow creators, contribute to the evolution of the engine, and embrace the freedom of open source software.

Learn to Code From Zero

COURSES AVAILABLE

Godot 2D Top Down Shooter
  1. Introduction to 2D Game Development
  2. Understanding Godot's Node System
  3. Creating Player and Enemy Characters
  4. Implementing Shooting Mechanics
  5. Designing Levels and Environments
  6. Adding Power-Ups and Pickups
  7. Implementing Enemy AI
  8. Polishing and Optimization
  9. Deployment and Distribution
Godot 3D Platformer
  1. Introduction to 3D Game Development
  2. Understanding Godot's Node System
  3. Navigating Godot's 3D Environment
  4. Player Character and Environment Interaction
  5. Level Design and Terrain Creation
  6. Implementing Platforming Mechanics
  7. Integrating Enemies and Combat
  8. Optimization and Performance
  9. Deployment and Distribution

OUR INSTRUCTORS

Photo of Maria

Maria Rodriguez

Maria is a seasoned game developer with over 7 years of experience in the industry.


She has worked on various projects ranging from indie games to AAA titles, with a focus on 2D game development using Godot Engine.


Maria has a passion for teaching and has conducted workshops and courses on game development for aspiring developers.

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Jonathan Chen

Jonathan is a Godot Engine expert with a background in computer science and software engineering.


He has been actively involved in the Godot community, contributing tutorials, plugins, and open-source projects.


With over 5 years of experience in game development, Jonathan brings a wealth of knowledge and practical insights.

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Eoin O'Malley

Eoin is a multimedia artist and educator specializing in 3D game development with Godot Engine.


With a background in visual arts and design, Eoin brings a unique perspective to his courses, emphasizing creativity.


He has worked on several indie game projects and is passionate about empowering others to bring their game ideas to life.

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Michael Nguyen

Michael is a software engineer and game developer with a strong focus on game mechanics and optimization.


He has 8 years of experience on both indie and commercial game projects, honing his skills in C# and GDScript programming languages.


Michael is dedicated to helping students understand the intricacies of game development.

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